deep4d

skull

Second challenge submission for the ITT ZBrush club:

flash

First challenge submission for the ITT ZBrush club:

final

Other 2.5 and 3D

Maya
Maya baby steps for Max users

Blender
Simple House
Blender navigation
Basic poly modeling
Cut, bevel, extrude
Materials and textures
Pivot point
Materials
Lights and rendering
UVs
Camera background

Gimp
Gimp 101

 

 

ZBrush with Max

Aligning ZSpheres
ZSpheres and skinning

Start painting directly with FillObject
Poly Painting


Basic Projection Master
Skipping Unwrap UV & painting with Projection Master

Tiles with Deco Brush
Directional Brush tiling
Cloner brush from canvas texture

Painting textures using masks
Alpha masks and modeling
Alpha masking, Extract, Make 3D

Notes on Armor Project, Projection Master
Notes on Armor Project, Arm
Import and detail a Dino head in Zbrush

Crease
Reconstructing subdivisions
Transpose
More transpose
Markers
Alpha curve

Use your texture as a basis for sculpting details
Place image photo-references onto your model
Reference image as a background fill texture
Image Plane X macro

Basic Normal mapping
Basic ZAppLink

Max to ZBrush to Max
Displacement with Mental Ray
Displacement with Displace Modifier and Scanline Renderer

Intro to ZBrush 3
Intro to ZBrush 2