Max shortcuts by the numbers
Use the numbers at the top
of the main keyboard
0 = render to texture
1-5 sub-object levels
[need an object selected with sub-objects]
6 = particle flow
7 = polygon counter [need
an object selected to count]
8 = environment panel
9 = advanced lighting
F1 = help
F2 = shade selected face
toggle
F3 = wire/smooth toggle
F4 = Edged faces toggle
F5-F7 restrict to axes
F8 restrict to plane
F9 = render last
F10 = render panel
F11 = maxscript
listener
F12 = transform type-in