Max shortcuts by the numbers

 

Use the numbers at the top of the main keyboard

 

0 = render to texture

1-5 sub-object levels [need an object selected with sub-objects]

6 = particle flow

7 = polygon counter [need an object selected to count]

8 = environment panel

9 = advanced lighting

 

F1 = help

F2 = shade selected face toggle

F3 = wire/smooth toggle

F4 = Edged faces toggle

F5-F7 restrict to axes

F8 restrict to plane

F9 = render last

F10 = render panel

F11 = maxscript listener

F12 = transform type-in