Pre-rendered explosions This is about using avi’s of explosions in your scene. Make a cone and convert to editable poly. Remove the face so you have what looks like a filter for coffee. Put on a planar UVW map. This is the material. It uses an avi. Sometimes Max supplies one in the tutorials, or you can make one with the fire effect. A light aims directly into the cone and directs a projector map into the cone. This is an added level of work that increases the illusion. |