Rain with Spray and deflector
Here is a front view of our scene. We place a spray emitter over our ground. Top view ... the square emitter is place right over the terrain: Our settings for Spray: Right click the emitter for properties and make this setting for a blur: A Deflector is place over the terrain and the spray in bound to it. For the rain, make a white material that is self illuminated to about 30. Apply to the emitter. Finally, add some volume fog at the top: |