| 9.5 Hero Step 5
We have these steps ahead of us: Cuts for muscle flow and animation [shoulders, hip/groin, knees and elbows] Hands Eyes Ears, modeling Hairline, extrusion or bevel First, the cuts for animation; take a look at the flow of the deltoids into the pectorals. We need to see the deltoids as a sort of cap over the shoulder joints that flow into the chest. This will tie the body together during animation. As for the back, we are making a little attempt to show the trapezius and other sheet-like muscles and to some extent the scapulas. HANDS I like to make mitten like hands until I get around to something better KNEES A little experiment with the knees, looking for an interesting bone shape as well as a good bend at animation: Elbows We’ll give a similar thing a try here: It works pretty good |