MODEL hero as a simple box model base part 3 Setting your viewport to view as facets with highlights is another useful way to get a take on the volume of your model, especially if you do not intend to apply meshsmooth. You might need to remove some edges to optimize the mesh. Here I removed a few extra edges at the hips. Maybe this could have been avoided if the initial shape was collapsed at an earlier stage. You can see the value of decent reference ... how would we know where to put these cuts without it? Anything that doesn’t “feel” right can be revised: |