MODEL hero 9.5 as a box model base part 3 Muscle cuts The idea here is to start adding cuts and vertex moves to define muscle mass and bone definition. It will take strategy on your part to determine when and where All these cuts aren’t worth much unless we take advantage of them, so get in there and MOVE those vertices to show muscle definition. Look in perspective view more. Every once in a while for fun check out how things look with mesh smooth. It will help identify your problem areas. |