Super simple BOX MAN Make a box and center at 0,0,0 then move up. Work strictly in Front and Left views, and make selections and check your work in Perspective. Don’t make any vertex moves not specified, we want to keep everything like a BOX at this stage. Vertex moves and subdivsion will come later.
2 more extrudes up
Bevel the neck
Bevel out the jaw line
Extrude up the head
Pull out side poly to commence arm
Bevel out shoulder
Extrude upper arm
Bevel elbow joint
Bevel lower arm
3 small bevels and extrudes for the hand without a thumb
Legs Scale or move in these vertices
Extrude down to knee
Extrude the knee
Extrude to ankle
Extrude to heel/floor
2 short extrudes out for the foot
All the basic extrudes are complete. |