Super simple BOX MAN

Make a box and center at 0,0,0 then move up.

Work strictly in Front and Left views, and make selections and check your work in Perspective.

Don’t make any vertex moves not specified, we want to keep everything like a BOX at this stage. Vertex moves and subdivsion will come later.

  

 

Select the 2 center top polys and extrude up

  

2 more extrudes up

Bevel the neck

  


Bevel out the jaw line

  

Extrude up the head

  


Pull out side poly to commence arm

 

Bevel out shoulder

 

Extrude upper arm


Bevel elbow joint

Bevel lower arm

 

 


3 small bevels and extrudes for the hand without a thumb

Legs

Scale or move in these vertices

 

Extrude down to knee

Extrude the knee

Extrude to ankle

Extrude to heel/floor

2 short extrudes out for the foot

 

All the basic extrudes are complete.