Pelt mapping
a head
Go to wireframe
Start in Edge
mode
Show no seams

Use loop
– it can be used as a pelt seam

Make the seam ...
click from vertex to vertex and watch for the blue line.
Select the
faces and Activate Pelt 
Align to the
desired axis,
by rotating a planar axis ... this is important to align
the pelt map.

scale out the stretcher to edge of mat
rotate stretcher so things look symmetrical
hit this btn: you
will see a radical change
you can hit
this a couple times: 
you can hit
this a few times: 
turn off pelt
to accept the pelt mapping
you can turn
on wireframe when you are still in uvw unwrap dialogue
when you use
cylindrical etc., you need to turn off the mode to edit the uvws
freeform
– corners are for scale.
Complex shapes like ears should be done separately, out of the
pelt map.

First we are showing putting the seam in the middle of the face,
which has obvious limitations:



You cans still
apply relax etc.

i used the
traditional methods

downside is
the seam in the middle of the face when you collapse the symmetry


Now let's try it again, this time aligning the
plane axis to the front of the face:



this is the
stack to make a model edit after uvw work is done. add edit poly,
make the edit, then add another unwrap.

you need to
beforehand make ids for everything ... front, back, ears, inside
parts like inner mouth, nose and eyes.

or make selection
sets

remove seams
with alt marquee selection

start as a
box

planar ...

or cylinder
[rotate seam to back]



one pelt pull


push one more
time

exit pelt map
and it takes effect. now we are out of the pelt map tools, use
relax, etc., to work on problem areas

2 applications
of relax

a classic problem
area

after 2x relax
on one row of faces, and 1 x relax on an adjacent row

keep relaxing
any area that looks wrong


use render
uvw template to check for problems

here we can
see an overlap

make a small
size to check things ... make it solid so you can see the red
overlaps ... here is is fixed ...

work with turbosmooth
on to see the final result

different settings
stitch selected
can be one or more edges

more relax


organize the
pieces



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