Ears Ears are a bit of work. We can use extrudes on splines, or build from a chamfer cylinder.
Delete the back vertices. Move around like this.
extrude out this guy
bridge to connect
shift drag out this edge
keep on shift dragging with nurms toggle and adjusting vertices to match the tragus
make a new cut
bridge edges to close the shape
this shows an angle ... remove any weird shapes in the back.
Now we have to shift drag edges directly back
now pull back just this selection, not a complete loop
now shift drag back these edges ... i removed a chunk i realized was in the wrong place ...
shift drag edges
more bridges
bridge this guy too ... i had to target weld a little ... yes i know, triangles ... will fix later.
cap 3 holes
back view ... the edges around the tragus have to be extruded to make the cavity
the target welded and adjusted
check in nurms
connect so there are no polies over 4 sides
shift drag out these back edges again
collapse
cap
connect other vertices to the center
extrude adn scale in the back edges ... make sure to go to the ortho bview and adjust vertices
more of the same shift-drag and scaling of edges on the back of the ear
remove the bottom, squash and flip normals
iteration 1 using NURMS toggle ... flatten some more using scale ...
scale out these 2 loops as far as they can go, constrained to edges
go back and line up on the outer ridge
pull back ear canal
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