FX PSD Blast Mark
New file
...
Fill with white,
make new layer ...
Brush, spatter 59
Make a splat
dead center
Scale it up
Radial blur
...
Select all and copy merged into a new alpha channel layer
... go Image Invert {Ctrl-I]
[If the image is
not dark enough, you can duplicate
the layer then make the alpha channel]
Scale the
file down to 64x64
Save as file type TARGA
In max ... Make a material ...
load the file in the DIFFUSE slot ... set up like this ... the purpose
is to avoid making a separate alpha channel file ... Select Image Alpha De-select Premultiplied
Alpha for better edges Mono channel output:
Alpha
INSTANCE
a copy of this to the opacity channel:
Apply map to a square
plane and position on a wall. This is your decal. Note: All lights:
exclude decal planes from “cast shadows.”
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