| Metallic
Reflections on flat surfaces
The
map preview on a box looks like this
Lets
look at the maps ...
Add
a noise bump map ...
The
settings for the noise will be intended to make vertical reflections
on the surface ... this is achieved by reducing tiling on either X,
Y, or Z, depending on your object. The noise SIZE is also important
to play with.
Play
with size and phase until you get what you want.
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