Scene or Camera transitions

Cut

One shot is abruptly replaced with another, for example, one character’s face to another, or, the outside to the inside of a house.

Jump-cut

A cut between 2 shots that appear unrelated. This can be dramatic or intentionally disorienting.

Cross-cut

Cutting back and forth as tension builds. Think of Jaws, with the shots of the sharks fin, to the kid’s legs underwater, back to the shark, etc. Or, 2 armies charging towards each other, back and forth to view each opposing force.

Inter-cut

This one is about 2 different locations in one scene ... for example, 2 people talking on the phone, the shots comprised of each person individually, either speaking or listening.

How to achieve all Cuts and the Reverse Angle in Max:

Use Step Tangents in Track view to abruptly move the camera position.

If you are working within one scene, you could use Video post and abut different cameras. You abut the camera scene events by selecting them and using this button:

If the cut scenes are from separate files, and have additional post production FX or transitions to make, you might wish to use AfterEffects to composite them.

Reverse Angle

This one is also useful for dialogue ... the second shot is in the opposite view of the first shot ... for example, the perspective [or over the shoulder shot] of the person talking, followed by the perspective of the person listening.

Insert

This is when the camera is focused on some secondary action ... for example the expression on a guitarists face as his hands on the guitar make the primary action ... or, a shot of someone’s face while someone else is talking.

Inserts in Max:

Simply train the camera on the secondary image ... make sure it is clear, in some way, exactly what the primary action is. In our example, it could be subtle expression changes that correspond to the guitar music, or the shoulder of the guitarist to move a little, etc.

Transitions

There are many transitions, but here, we will only be dealing with a nice simple one that is very useful and can be done in Video Post.

Cross Fade or XFade

A cross fade is a simple transition, fading one shot to the next.

You add one camera then the next. Make sure you specify which frame of the Max timeline you want the camera animation to start ... here we set Camera 02 to start at the 10th frame o the Max timeline:

Ctrl click to select the 2 scene events and add image layer event ...

This indents the 2 scene events. Adjust the duration of the XFade.

Now you can render. This can also be used to fade to black if there is a blank space between scene events: